As you may have noticed, I haven't posted anything for quite some time. The reason for this is that I have been - and still am- working on various prototypes for a new game. Among other things, I've tried out a cinematic 2.5D platformer, a physics-based 2d rag game and a grid-based RPG. Which one is your favourite?
-bit0-
PS: Many thanks for the positive feedback on C-run 😉 .